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        <title>Freebies and Helpware</title>
        <link>http://thegamemechanics.yuku.com/forums/15</link>
        <description>
        <![CDATA[ Discussion of the free downloads on The Game Mechanics website, our concept of Helpware, and our cause. ]]>
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		<item>
			<title><![CDATA[ More Martial Arts Mayhem Freebies ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/667/t/More-Martial-Arts-Mayhem-Freebies.html</link>
			<description><![CDATA[ Good evening! First of all, I'd like to congratulate all of the mechanics for their explendid work in Martial Arts Mayhem, it's an extremely well done job, and I use it in my every campaigns. Because of that, I wanted to see if the mechanics could make a special freebie for all the fans here; I know that the mechanics borrowed some elements from third party publishers, namely Blood and Fists; thus, I would like to see how a knife-fighting martial arts school ([i]Tanto-jutsu[/i]), such as the... ]]></description>

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			<author>feeds@yuku.com (davidburnside)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/667</guid>
			<pubDate>Sat, 08 Dec 2007 09:33:18 GMT</pubDate>
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		<item>
			<title><![CDATA[ NPC Template for New Stat Block Format ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/669/t/NPC-Template-for-New-Stat-Block-Format.html</link>
			<description><![CDATA[ I've gotten a lot of use out of your NPC template guide, and I've adapted it to the new stat block format introduced in the <!--EZCODE ITALIC START--><em>DMG II</em><!--EZCODE ITALIC END-->: <!--EZCODE LINK START--><a href="http://home.gwi.net/~rdorman/frilond/rul/dm/newstatblock.htm">home.gwi.net/~rdorman/frilond/rul/dm/newstatblock.htm</a><!--EZCODE LINK END--><br><br>Just wanted to share the love. ]]></description>

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			<author>feeds@yuku.com (Garnfellow)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/669</guid>
			<pubDate>Sun, 11 Dec 2005 12:02:32 GMT</pubDate>
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			<title><![CDATA[ Initiative Cards ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/670/t/Initiative-Cards.html</link>
			<description><![CDATA[ What, if anything, is considered OGL under the d20 license in your wonderful, incredibly useful, amazingly helpful Initiaive Cards? ]]></description>

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			<author>feeds@yuku.com (AcmeHeroesInc)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/670</guid>
			<pubDate>Sun, 03 Jul 2005 01:39:42 GMT</pubDate>
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			<title><![CDATA[ Oooo!  Nazis! ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/682/t/Oooo-Nazis-.html</link>
			<description><![CDATA[ The perfect pulp villians!<br><br>Thanks for the latest freebie; it goes together great with d20 Past!<div class='signature'>"Hushed whispers among the slaadi say this is in fact a guise and not his true form. It is believed that his true form is that of a 15-foot tall black salad." -Tome of Horrors, Slaad Lord: Lord of Entropy</div> ]]></description>

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			<author>feeds@yuku.com (Unregistered(d))</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/682</guid>
			<pubDate>Wed, 20 Apr 2005 05:33:13 GMT</pubDate>
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			<title><![CDATA[ Urban what? ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/683/t/Urban-what-.html</link>
			<description><![CDATA[ Oh man, I created urban <!--EZCODE ITALIC START--><em>foul</em><!--EZCODE ITALIC END-->? Eeeeeeeewwwwwwwwww.<br><!--EZCODE EMOTICON START :rollin --><img src=http://www.ezboard.com/images/emoticons/roll.gif ALT=":rollin"><!--EZCODE EMOTICON END--> <br><br>Pretty sure that ought to be &quot;fowl,&quot; although I'm not sure that corrupted corvids count as &quot;fowl.&quot;<div class='signature'>Rich Redman<br>Assistant Brand Manager for Licensing<br>Wizards of the Coast</div> ]]></description>

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			<author>feeds@yuku.com (RichardRedman)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/683</guid>
			<pubDate>Tue, 22 Mar 2005 09:13:28 GMT</pubDate>
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			<title><![CDATA[ Flesh and Blood ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/685/t/Flesh-and-Blood.html</link>
			<description><![CDATA[ Just wondering if this is in error.  Under the Secondary effects of the Good Blood drug, this is stated:<br><!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>Once per day as a free action the Blood-Touched creature may take and standard action and gain a +4 morale bonus to Strength...<hr></blockquote><!--EZCODE QUOTE END--><br><br>So... is this a free action or a standard action?  In the template section it states it's a free action.<br><br>Very cool ideas, BTW.<div... ]]></description>

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			<author>feeds@yuku.com (Oneiros01)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/685</guid>
			<pubDate>Tue, 04 Jan 2005 08:51:26 GMT</pubDate>
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			<title><![CDATA[ Problem with Ghosts of war ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/686/t/Problem-with-Ghosts-of-war.html</link>
			<description><![CDATA[ When I try to download the pdf of Ghosts of war I get a different file type. Anyone else have this problem? ]]></description>

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			<author>feeds@yuku.com (brandon1)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/686</guid>
			<pubDate>Sat, 27 Nov 2004 09:37:11 GMT</pubDate>
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			<title><![CDATA[ Next Free Dragon? ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/684/t/Next-Free-Dragon-.html</link>
			<description><![CDATA[ Anyone have a preference for the color of the next free dragon? As long as I'm giving them away, I might as well try to help someone's home campaign....<br><br>--Marc Schmalz<br>Web Manager, The Game Mechanics, Inc. ]]></description>

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			<author>feeds@yuku.com (effrenatus)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/684</guid>
			<pubDate>Thu, 28 Oct 2004 09:31:48 GMT</pubDate>
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			<title><![CDATA[ 2004 ENnie Voting ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/687/t/2004-ENnie-Voting.html</link>
			<description><![CDATA[ You can now <!--EZCODE LINK START--><a href="http://www.enworld.org/voting/">vote for ENnies</a><!--EZCODE LINK END-->. If you've seen <!--EZCODE LINK START--><a href="http://www.thegamemechanics.com/products/thievesquarter.asp"><!--EZCODE ITALIC START--><em>Thieves' Quarter</em><!--EZCODE ITALIC END--></a><!--EZCODE LINK END--> or our <!--EZCODE LINK START--><a href="http://www.thegamemechanics.com/freebies/index.asp"><!--EZCODE ITALIC START--><em>Initiative Cards</em><!--EZCODE ITALIC... ]]></description>

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			<author>feeds@yuku.com (effrenatus)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/687</guid>
			<pubDate>Fri, 06 Aug 2004 10:25:42 GMT</pubDate>
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			<title><![CDATA[ DXM CDs ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/688/t/DXM-CDs.html</link>
			<description><![CDATA[ We posted DXM CDs the other day. Does anyone have any mini-review of the freebie? We always like to see your feedback.<br><br>Thanks,<br><br>--Marc Schmalz<br>Web Manager, The Game Mechanics, Inc. ]]></description>

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			<author>feeds@yuku.com (effrenatus)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/688</guid>
			<pubDate>Wed, 16 Jun 2004 10:04:50 GMT</pubDate>
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			<title><![CDATA[ Complete Feats ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/689/t/Complete-Feats.html</link>
			<description><![CDATA[ Hey Mechanics!<br><br>I was wondering, in line with the <!--EZCODE BOLD START--><strong>Spell Sheets</strong><!--EZCODE BOLD END--> that had been done, if the very cool download <!--EZCODE BOLD START--><strong>Complete Feats</strong><!--EZCODE BOLD END--> could get updated?<br><br>The current download is awesome but I would love to see the material from <!--EZCODE BOLD START--><strong>Martial Arts Mayhem</strong><!--EZCODE BOLD END--> and <!--EZCODE BOLD START--><strong>Modern... ]]></description>

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			<author>feeds@yuku.com (oneend)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/689</guid>
			<pubDate>Tue, 15 Jun 2004 15:02:25 GMT</pubDate>
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			<title><![CDATA[ Interludes ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/690/t/Interludes.html</link>
			<description><![CDATA[ I like the idea of Interludes and the ones posted so far are great.  Any chance of getting some Fantasy Interludes posted? ]]></description>

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			<author>feeds@yuku.com (Kalex the Omen)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/690</guid>
			<pubDate>Thu, 27 May 2004 04:24:03 GMT</pubDate>
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			<title><![CDATA[ Dinner and a Show ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/691/t/Dinner-and-a-Show.html</link>
			<description><![CDATA[ Nice work, JD, this sort of normal-world encounter really helps make a campaign feel more real, and it's a nice break from an adventurer's usual life-threatening escapades.<br><br>Reminds me of how the angelic PCs in my <!--EZCODE ITALIC START--><em>In Nomine</em><!--EZCODE ITALIC END--> campaign liked to eat at the Olive Garden, which happened to be the same place the local demons liked to dine....<div class='signature'>--<br>Sean K Reynolds<br><a href="http://www.seankreynolds.com"... ]]></description>

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			<author>feeds@yuku.com (seankreynolds)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/691</guid>
			<pubDate>Mon, 10 May 2004 15:45:56 GMT</pubDate>
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			<title><![CDATA[ Modern Spell Sheets ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/679/t/Modern-Spell-Sheets.html</link>
			<description><![CDATA[ We've posted a set of modern spell tracking sheets on our <!--EZCODE LINK START--><a href="http://www.thegamemechanics.com/freebies/index.asp" target="top">Freebies</a><!--EZCODE LINK END--> page. If you use 'em, please let us know how they work for you. We're always looking for feedback, even with the freebies!<br><br>--Marc Schmalz<br>Web Manager, The Game Mechanics, Inc. ]]></description>

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			<author>feeds@yuku.com (effrenatus)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/679</guid>
			<pubDate>Mon, 05 Apr 2004 10:07:05 GMT</pubDate>
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			<title><![CDATA[ NPC Template Experiment ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/678/t/NPC-Template-Experiment.html</link>
			<description><![CDATA[ Naturally, now that it's up, I see a mistake in my work. The full attack line for Snagglepuss' ranged attack should also have the iterative attacks listed for his full melee attack.<br><br>It's not Marc's fault, folks. Both JD and I missed that.<br><div class='signature'>Rich Redman<br>VP, The Game Mechanics</div> ]]></description>

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			<author>feeds@yuku.com (RichardRedman)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/678</guid>
			<pubDate>Wed, 27 Aug 2003 08:01:15 GMT</pubDate>
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			<title><![CDATA[ Fey Hunter Problem? ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/680/t/Fey-Hunter-Problem-.html</link>
			<description><![CDATA[ Hiya gang,<br>Is anyone else having a problem with the Fey Hunter PresClass?  For some reason the zip doesn't want to open <!--EZCODE EMOTICON START :\ --><img src=http://www.ezboard.com/images/emoticons/ohwell.gif ALT=":\"><!--EZCODE EMOTICON END--> ]]></description>

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			<author>feeds@yuku.com (Sketchpad)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/680</guid>
			<pubDate>Wed, 06 Aug 2003 06:08:55 GMT</pubDate>
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			<title><![CDATA[ Expanded Feat List ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/668/t/Expanded-Feat-List.html</link>
			<description><![CDATA[ <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>If youare aware of another modern d20 system game that presents feats that should be included on this list, post a message about it on The Game Mechanics' &quot;Experiments and Helpware&quot; message board.<hr></blockquote><!--EZCODE QUOTE END--><br><br><br>Although I realize that it isn't (yet) a commercial product, I would still say that you should support <!--EZCODE ITALIC START--><em>your own product... ]]></description>

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			<author>feeds@yuku.com (JerichotheBard)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/668</guid>
			<pubDate>Mon, 31 Mar 2003 09:00:29 GMT</pubDate>
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			<title><![CDATA[ Helpware Update ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/674/t/Helpware-Update.html</link>
			<description><![CDATA[ I wanted to thank all of  you who have donated.<br><br>Today, at the memorial and life celebration for Paul, I had a chance to talk to Brian Lewis, the person managing the Papa Christmas Fund. I didn't want to be really nosy, but I asked him how we had done, and he said he was really pleasantly suprised by the response from all of you. It was affirming for him that you'd reach out to help someone you might not even know.<br><br>So, again, thanks from The Game Mechanics, Brian Lewis, and (I'm... ]]></description>

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			<author>feeds@yuku.com (effrenatus)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/674</guid>
			<pubDate>Sat, 15 Feb 2003 18:33:23 GMT</pubDate>
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			<title><![CDATA[ Sad News ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/675/t/Sad-News.html</link>
			<description><![CDATA[ Many of you know that the reason we've called our Initiative Cards beta test &quot;helpware&quot; is because our old friend, Paul Randles, known to us as &quot;Papa Christmas,&quot; was suffering from pancreatic cancer. We used your donations to help support him and his wife, who, like nearly anyone else in such a position, weren't really prepared for such an event.<br><br>Some of you may also know that pancreatic cancer is invariably fatal.<br><br>Paul died this morning.<br><br>It really is... ]]></description>

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			<author>feeds@yuku.com (JD Wiker)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/675</guid>
			<pubDate>Mon, 10 Feb 2003 13:21:34 GMT</pubDate>
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			<title><![CDATA[ Error on your PDF for Martial arts... ]]></title>
			<link>http://thegamemechanics.yuku.com/topic/677/t/Error-on-your-PDF-for-Martial-arts-.html</link>
			<description><![CDATA[ You title the follow up Kick  feat   as 'No Shadow Kick' and then in the feat block at the end of the PDF you call it a 'Crane Kick'.<br><br>Might want to make em correlate a bit more<!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br><br>==Aelryinth ]]></description>

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			<author>feeds@yuku.com (Aelryinth)</author>
			<guid isPermaLink="true">http://thegamemechanics.yuku.com/topic/677</guid>
			<pubDate>Sat, 25 Jan 2003 19:04:12 GMT</pubDate>
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